Amok
Platforms:
Commodore VIC-20
Genres
Main Genre:
Action
Perspective:
3rd-Person
Gameplay Style:
Maze
Visual Presentation:
Fixed / Flip Screen
Overview
Amok for the Commodore VIC-20
Gameplay
In Amok, players are on a space station being guarded by deadly robots.
As in Berzerk, each screen consists of a simple maze filled with robots and an
exit located on each of the four outer walls. Players need to
avoid touching the walls and robots as well as being shot by a robot. The goal is to earn
as many points as possible by destroying the robots before proceeding to the next, tougher screen.
It's not necessary to destroy all robots before escaping through one of the exits, however bonus points
are earned for doing so. Only three of the four exits are available at a time; the door the player
enters a room from will be blocked off so players always need to use a different door to exit.
The game includes 9 different skill levels which affect the game speed and how
aggressive the robots are.
Scoring
Points in Amok are earned for destroying robots; Depending on the robot color, points are
earned for each robot destroyed as follows:
- Green robot: 5 points
- Blue robot: 10 points
- Red robot: 15 points
- Black robot: 35 points
Credits
Platform:
Commodore VIC-20
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By: | Roger L. Merritt | |
Cover art by: | G. Martin |
Documentation
Instruction Manual
Commodore VIC-20
Cartridge version
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PDF JPEG | |
Instruction Manual
Commodore VIC-20
Cartridge version - Re-release
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PDF JPEG | |
Instruction Manual
Commodore VIC-20
Cassette version
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PDF JPEG |
Marketing
Product catalogs, magazines, flyers, or other documentation Amok has appeared in.*Note: If you are unable to see any images in this section, you may have an ad blocker installed that is blocking the thumbnails and/or images.
Magazine Advertisements |
Product Catalogs |