PCjr composite Video Resolution
PCjr composite - 320 x 200 (Composite 16 colors)
See also other comparable hardware offering a resolution of 320 x 200 (Composite 16 colors)
The following games documented on PixelatedArcade support PCjr composite - 320 x 200 (Composite 16 colors).
Displaying all 7 games
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Sierra On-Line, Inc.Versions also published by:
Software Projects Ltd., Toshiba-EMI Ltd.Platforms:
Apple II (1983), Atari 8-bit (1983), ColecoVision (1983), IBM PC/Compatibles (1984), MSX (1985), ZX Spectrum (1984) -
Windham ClassicsPlatforms:
Apple II (1984), Commodore 64 (1984), IBM PC/Compatibles (1984) -
Brøderbund Software, Inc.Versions also published by:
Apollo Technica, Hudson Soft Company, Ltd., SEGA Enterprises Ltd., Software Projects Ltd., Sony Corporation, SystemSoft, UniversePlatforms:
Amstrad CPC (1989), Apple II (1983), Atari 8-bit (1984), Commodore 64 (1983), Commodore VIC-20 (1983), IBM PC/Compatibles (1983), MSX (1984), NES / Famicom (1984), PC-6000 Series (1984), PC-8000 Series (1983), PC-8800 Series (1983), PC-9800 Series (1983), Sega SG-1000 (1983), Sharp MZ-80K Series (1985), Sharp X1 (1984), ZX Spectrum (1984) -
Electronic Arts, Inc.Versions also published by:
Ariolasoft UK, Bullet-Proof Software, Inc., IBM, Mindscape, Inc.Platforms:
Atari 8-bit (1983), Commodore 64 (1983), IBM PC/Compatibles (1985), MSX (1988), NES / Famicom (1990), PC-8800 Series (1987), Sharp X1 (1988) -
Sierra On-Line, Inc.Versions also published by:
Pony Canyon, Inc., StarCraft, Inc.Platforms:
Apple II (1982), Atari 8-bit (1983), Atari ST (1985), Commodore 64 (1983), Fujitsu FM-7 (1985), IBM PC/Compatibles (1983), Macintosh (1985), MSX (1989), PC-8800 Series (1985), PC-9800 Series (1985) -
Electric Transit, Inc.Platforms:
Apple II (1985), IBM PC/Compatibles (1986) -
Sierra On-Line, Inc.Platforms:
Apple II (1984), Atari 8-bit (1984), Commodore 64 (1984), IBM PC/Compatibles (1984)
Displaying all 7 games