A Line in the Sand
Platforms:
IBM PC/Compatibles
Genres
Main Genre:
Simulation
,
Strategy
Sub-Genre:
Licensed Title
Perspective:
Top-Down
Gameplay Style:
Board Game
,
Wargame
Setting:
Middle East
,
Historical
Credits
Platform:
IBM PC/Compatibles
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TSR BOARD GAME | ||
Project Director: | Flint Dille | |
Game Design: | Paul Arden Lidberg | |
Additional Game Design: | Flint Dille | |
Game Development: | Doug Niles, Paul Arden Lidberg | |
Editing: | Scott Haring | |
Art Direction: | Clayton Preuitt | |
Maps: | Scott Steinmann | |
Playing Pieces: | Gloria Yuh | |
Research: | Kerry Duff | |
SSI COMPUTER GAME | ||
Programming: | Lee Chin | |
Producer: | George MacDonald | |
Game Development: | David Landrey | |
Rule Book Editing: | Al Brown, Eileen Matsumi, André Vrignaud, Sean House | |
Computer Graphics: | Lee Chin, Tom Wahl, William B. Yeatts, Laura R. Bowen | |
Playtesters: | Robert Arnold, Bruce Kohrn, William M. Sullivan, Robert Ruppert, Ed Morrison, Michael Dinnel, Michael Lee Merritt, Karen Owen, Steve Magestro, Paul Puglielli, Thomas Hazlewood, Stephen Dickson, Patrick Miller, James Antell, Tom Defranco, Toby Knox, Steven Mathena, Pat Charlton, Kerry Martindale | |
Art, Graphic Design and Desktop Publishing: | Louis Saekow Design | |
Printing: | A&a Printers and Lithographers |
Marketing
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