A Line in the Sand

Platforms: IBM PC/Compatibles

Genres

Main Genre:
Simulation , Strategy
Sub-Genre:
Licensed Title
Perspective:
Top-Down
Gameplay Style:
Board Game , Wargame
Setting:
Middle East , Historical

Credits

Platform: IBM PC/Compatibles
TSR BOARD GAME
Project Director: Flint Dille
Game Design: Paul Arden Lidberg
Additional Game Design: Flint Dille
Game Development: Doug Niles, Paul Arden Lidberg
Editing: Scott Haring
Art Direction: Clayton Preuitt
Maps: Scott Steinmann
Playing Pieces: Gloria Yuh
Research: Kerry Duff
SSI COMPUTER GAME
Programming: Lee Chin
Producer: George MacDonald
Game Development: David Landrey
Rule Book Editing: Al Brown, Eileen Matsumi, André Vrignaud, Sean House
Computer Graphics: Lee Chin, Tom Wahl, William B. Yeatts, Laura R. Bowen
Playtesters: Robert Arnold, Bruce Kohrn, William M. Sullivan, Robert Ruppert, Ed Morrison, Michael Dinnel, Michael Lee Merritt, Karen Owen, Steve Magestro, Paul Puglielli, Thomas Hazlewood, Stephen Dickson, Patrick Miller, James Antell, Tom Defranco, Toby Knox, Steven Mathena, Pat Charlton, Kerry Martindale
Art, Graphic Design and Desktop Publishing: Louis Saekow Design
Printing: A&a Printers and Lithographers

Marketing

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