Arrow of Death: Part I
Platforms:
Acorn Electron,
Atari 8-bit,
BBC Micro,
Commodore 16 & Plus/4,
Commodore 64,
Commodore VIC-20,
Dragon 32/64,
Oric,
TRS-80,
ZX Spectrum
Acorn Electron
Technical Info
Gameplay Info
Media: | Cassette Tape |
Input Devices: | Keyboard |
Business Model: | Commercial |
Number of Players Supported: | 1 Player |
BBC Micro
Technical Info
Gameplay Info
Minimum System Supported: | Model A |
Minimum RAM Required: | 16 KB |
Media: | Cassette Tape |
Input Devices: | Keyboard |
Business Model: | Commercial |
Number of Players Supported: | 1 Player |
Commodore 16 & Plus/4
Technical Info
Gameplay Info
Minimum RAM Required: | 16 KB |
Media: | Cassette Tape |
Input Devices: | Keyboard |
Business Model: | Commercial |
Number of Players Supported: | 1 Player |
Commodore 64
Technical Info
Gameplay Info
Media: | Cassette Tape |
Input Devices: | Keyboard |
Business Model: | Commercial |
Number of Players Supported: | 1 Player |
Commodore VIC-20
Technical Info
Gameplay Info
VIC-20 Memory Expansion Required: | 8 KB |
Media: | Cassette Tape |
Input Devices: | Keyboard |
Business Model: | Commercial |
Number of Players Supported: | 1 Player |
Dragon 32/64
Technical Info
Gameplay Info
Minimum RAM Required: | 32 KB |
Media: | Cassette Tape |
Input Devices: | Keyboard |
Business Model: | Commercial |
Number of Players Supported: | 1 Player |
ZX Spectrum
Technical Info
Gameplay Info
Minimum RAM Required: | 48 KB |
Media: | Cassette Tape |
Sound Hardware Supported: | Currah Microspeech |
Input Devices: | Keyboard |
Business Model: | Commercial |
Number of Players Supported: | 1 Player |