Ballblazer
Platforms:
Amstrad CPC,
Apple II,
Atari 5200,
Atari 7800,
Atari 8-bit,
Commodore 64,
MSX,
NES / Famicom,
ZX Spectrum
Genres
Overview
Atari 5200 version of Ballblazer
Gameplay
Ballblazer is played one-on-one on a large, checkerboard-patterned field with
goals at either end which move back and forth. Players control a craft called a rotofoil; the object of the
game is comparable to soccer with players needing to score points by either carrying or shooting a floating ball
into their opponents goal. The screen is split vertically with each player having
a first-person view of the field from their rotofoil. The game can be played by two human players, one
human and a computer player, or by two computer players.
To obtain possession of the ball, players can simply guide their rotofoil into it after which it will remain held in front of the craft. To score a goal, players can either fire the ball forward or guide the rotofoil through the goal. The player not in possession of the ball can attempt to steal it by guiding their rotofoil near their opponent and attempting to knock the ball away with the fire button. The direction the rotofoil is facing is updated automatically by the computer; players with the ball will be facing towards the appropriate goal while players without the ball will rotate towards the ball's location. Either player can use the joystick/keyboard to move the rotofoil left and right and speed up/slow down or move backwards.
Scoring in Ballblazer is as follows:
To obtain possession of the ball, players can simply guide their rotofoil into it after which it will remain held in front of the craft. To score a goal, players can either fire the ball forward or guide the rotofoil through the goal. The player not in possession of the ball can attempt to steal it by guiding their rotofoil near their opponent and attempting to knock the ball away with the fire button. The direction the rotofoil is facing is updated automatically by the computer; players with the ball will be facing towards the appropriate goal while players without the ball will rotate towards the ball's location. Either player can use the joystick/keyboard to move the rotofoil left and right and speed up/slow down or move backwards.
Scoring in Ballblazer is as follows:
- 1 point is awarded for carrying the ball through the goal posts.
- 2 points are awarded for shooting the ball through the goal at a close distance.
- 3 points are awarded for scoring at a long distance where the goal is not visible.
Documentation
Instruction Manual
Atari 5200
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Instruction Manual
Atari 7800
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Instruction Manual
Commodore 64
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Marketing
Product catalogs, magazines, flyers, or other documentation Ballblazer has appeared in.*Note: If you are unable to see any images in this section, you may have an ad blocker installed that is blocking the thumbnails and/or images.
Magazine Advertisements |
Product Catalog Pages |