BattleTech: The Crescent Hawks' Revenge
Platforms:
IBM PC/Compatibles
Genres
Main Genre:
Strategy
Sub-Genre:
Licensed Title
Perspective:
Top-Down
Gameplay Style:
Real Time
Featured Vehicles:
Mecha / Giant Robot
Credits
Platform:
IBM PC/Compatibles
|
||
Design: | Tony Van | |
Programming: | David R. Dettmer, Barry Green | |
Music / Sound Programming: | Glyn Anderson | |
Level / Scenario Design: | Michael E. Moore | |
Graphics / Artwork: | Chuck Austen, Scott Berfield, Joseph B. Hewitt IV, Jenny Martin, Rick Parks, Aaron E. Powell, Don Woo | |
Music / Sound: | Paul S. Mudra, Dwight Kenichi Okahara | |
Production: | Tom Dickson, Bill Swartz | |
Documentation: | Steve Venters | |
Producer: | Scott Berfield, Tony Van | |
Playtesting: | John Carlsen, Chieh Chou, Jeff Glazier, Frank Higgins, Mitzi S. McGilvray, Mike Norton, Glenn Sperry, Peter Winch |
Marketing
Product catalogs, magazines, flyers, or other documentation BattleTech: The Crescent Hawks' Revenge has appeared in.*Note: If you are unable to see any images in this section, you may have an ad blocker installed that is blocking the thumbnails and/or images.
Magazine Advertisements |