Crime Wave
Platforms:
Amiga,
Atari ST,
IBM PC/Compatibles
Genres
Main Genre:
Action
Perspective:
3rd-Person
Gameplay Style:
Shooter
Visual Presentation:
Scrolling (Horizontal or Vertical)
Overview
IBM MCGA/VGA version of Crime Wave
Gameplay
The game starts with the kidnapping of the U.S. president's daughter, Brittany Cole. The suspected
terrorist behind the kidnapping is King Pin, the head of a ruthless crime syndicate. Throughout
the game players control Lucas McCabe, a former NYPD detective who has been assigned the task
of rescuing Brittany. As players progress through the game, cut scenes appear from time to time which
both warn the player of impending dangers as well as continue the story.
Each level of the game takes place in various city locations including streets, subways, warehouses, and a drug factory. Moving from left to right, players need to reach the end of each section of the city safely in order continue to the next level. Numerous members of the crime syndicate are constantly appearing and attacking. Players are armed with an advanced weapon which is a combination of a machine gun and a rocket launcher; additional weapons can also be obtained throughout the game. Amunition for all of the weapons is limited; additional ammunition can be found on the ground, behind and underneath objects, or can it be left behind after defeating certain enemies. In some areas of the city bonus rooms can be found; the bonus rooms were devised by a mentally unstable scientist working for King Pin and contain lasers and other hazards to navigate around. The bonus rooms also contain many items including money worth bonus points, weapons, and energy replenishment.
Players can move both up and down as well as left and right in the screen; player can also crouch and jump to help avoid enemy attacks. Players begin the game with 5 lives with each life having a limited amount of energy; when energy is depleted, the life is lost and the game ends when no more lives are remaining.
Each level of the game takes place in various city locations including streets, subways, warehouses, and a drug factory. Moving from left to right, players need to reach the end of each section of the city safely in order continue to the next level. Numerous members of the crime syndicate are constantly appearing and attacking. Players are armed with an advanced weapon which is a combination of a machine gun and a rocket launcher; additional weapons can also be obtained throughout the game. Amunition for all of the weapons is limited; additional ammunition can be found on the ground, behind and underneath objects, or can it be left behind after defeating certain enemies. In some areas of the city bonus rooms can be found; the bonus rooms were devised by a mentally unstable scientist working for King Pin and contain lasers and other hazards to navigate around. The bonus rooms also contain many items including money worth bonus points, weapons, and energy replenishment.
Players can move both up and down as well as left and right in the screen; player can also crouch and jump to help avoid enemy attacks. Players begin the game with 5 lives with each life having a limited amount of energy; when energy is depleted, the life is lost and the game ends when no more lives are remaining.
Credits
Platform:
IBM PC/Compatibles
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Game Concept and Design: | StarBuck, Bruce Johnson | |
Directed by: | Bryan Brandenburg | |
Produced by: | Bruce Carver | |
Arcade Game Programming: | Bruce Johnson | |
Cinematic Programming: | David Curtin | |
Ega/Tancy Graphic Routines: | Brent Erickson | |
Art Direction: | Douglas Vandegrift | |
Graphics: | John Berven, Jon Clark | |
RealSound by: | Steve Witzel, Jon Clark | |
Cinematography: | Zeke McCabe | |
Documentation: | Bryan Brandenburg, James Slade, Chris Jones | |
Play Testing: | John Berven, James Slade, Chris Jones | |
Packaging Artwork: | Douglas Vandegrift | |
Box Layout: | Zeke McCabe | |
Lighting: | Jon Clark, Zeke McCabe | |
Makeup: | Douglas Vandegrift |
Marketing
Product catalogs, magazines, flyers, or other documentation Crime Wave has appeared in.*Note: If you are unable to see any images in this section, you may have an ad blocker installed that is blocking the thumbnails and/or images.
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Product Catalogs |