Crush, Crumble and Chomp!
Platforms:
Apple II,
Atari 8-bit,
Commodore 64,
Commodore VIC-20,
IBM PC/Compatibles,
TRS-80
Credits
Platform:
IBM PC/Compatibles
|
||
Game Design: | Jon Freeman, Jim Connelley | |
Program: | Jim Connelley | |
Manual of Monsterhood: | Jon Freeman | |
Artwork: | George Barr | |
Playtesting: | Ted Arkin, Bernie DeKoven, Jeffrey A. Johnson, Alex Kloian, Elizabeth Kloian, Kim Krutilla, John Kusters, Joyce Lane, Victoria Lee-Merrow, Marc Luber, Troy Nokes, Tony Sabado, Rik Wilson |
Marketing
Product catalogs, magazines, flyers, or other documentation Crush, Crumble and Chomp! has appeared in.*Note: If you are unable to see any images in this section, you may have an ad blocker installed that is blocking the thumbnails and/or images.
Magazine Advertisements |
Product Catalog Pages |