Curse of the Azure Bonds
Platforms:
Amiga,
Apple II,
Atari ST,
Commodore 64,
IBM PC/Compatibles,
Macintosh,
PC-9800 Series
Genres
Main Genre:
RPG
Sub-Genre:
Licensed Title
Perspective:
1st-Person
Gameplay Style:
Turn Based
Setting:
Fantasy
Credits
Platform:
Macintosh
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Based on the TSR novel "Azure Bonds" by: | Kate Novak, Jeff Grubb | |
Scenario Created by: | TSR, Inc., SSI, Jeff Grubb, George MacDonald | |
Game Created by: SSI Special Projects | ||
Project Leader: | George MacDonald | |
Programming: | Scot Bayless, Russ Brown, Michael Mancuso | |
Development: | David Shelley, Michael Mancuso, Oran Kangas | |
Graphic Arts: | Tom Wahl, Fred Butts, Susan Manley, Mark Johnson, Cyrus Lum | |
Playtesting: | Jim Jennings, James Kucera, Rick White, Robert Daly | |
Macintosh Version by: MicroMagic | ||
Project Director: | Jason Linhart | |
Design: | Kiri Naiman, Stephen Linhart | |
Programming: | Jason Linhart, Lester Humphreys, David Blake, Richard Filoramo | |
Project Manager: | Lester Humphreys | |
Art: | Carol Tanguay, Kiri Naiman | |
Playtesting: | Kiri Naiman, Richard K. Ware, Stephen Linhart, Thomas Mac Mahon |
Marketing
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