Deceptor

Platforms: Commodore 64

Genres

Main Genre:
Action
Perspective:
Bird's-eye view
Gameplay Style:
Shooter
Setting:
Sci-Fi / Futuristic

Credits

Platform: Commodore 64
Design: Rick Banks
Graphics: Grant Campbell, Scott Fiander, Reg Beatty
Programming: Stuart Easterbrook, Paul Brownrigg
Sound: Paul Butler
Package Design: Galarneau & Sinn Ltd.
Package Illustration: Curtis Wong

Documentation

Instruction Manual
Commodore 64
U.S. release