Deep Space: Operation Copernicus

Platforms: Apple II, Commodore 64, IBM PC/Compatibles

Genres

Main Genre:
Simulation
Perspective:
1st-Person
Setting:
Sci-Fi / Futuristic

Credits

Platform: IBM PC/Compatibles
Design and Programming: Edward Lerner, Paul Neurath
Art: Paul Neurath

Marketing

Product catalogs, magazines, flyers, or other documentation Deep Space: Operation Copernicus has appeared in.
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