Double Dragon II: The Revenge
            Platforms:
                    Amiga, 
                    Amstrad CPC, 
                    Arcade, 
                    Atari ST, 
                    Commodore 64, 
                    IBM PC/Compatibles, 
                    MSX, 
                    Sega Genesis / Mega Drive, 
                    ZX Spectrum
        
Also Known As
- ダブルドラゴンⅡ ザ・リベンジ - Japanese spelling
 
Genres
Main Genre: 
						Action
						
					Sub-Genre: 
						Fighting
						
					Perspective: 
						Side View
						
					Visual Presentation: 
						Scrolling (Horizontal or Vertical)
						
					Credits
| 
				 Platform:
					
								Amiga
					
				 
			 | 
		||
| Developed by: | Binary Design | |
| Commodore Amiga programming by: | Richard Aplin | |
| A.I. programming: | Gary Vine | |
| Music & Sound effects: | Tomas Dahlgren, Steve Barrett, Richard Aplin | |
| Graphics: | The Picture Element | |
| Disk routines: | Richard Aplin | |
| 
				 Platform:
					
								Commodore 64
					
				 
			 | 
		||
| Coding by: | Mike Hutchinson | |
| FX by: | David Lowe | |
| Graphics by: | Rory Green | |
| 
				 Platform:
					
								IBM PC/Compatibles
					
				 
			 | 
		||
| Coding by: | Mike Day, Dave A. Stead | |
Pictures
Click on a picture below to view a larger version.| Double Dragon II: The Revenge | 
| Arcade Version | 
Marketing
Product catalogs, magazines, flyers, or other documentation Double Dragon II: The Revenge has appeared in.*Note: If you are unable to see any images in this section, you may have an ad blocker installed that is blocking the thumbnails and/or images.
| Magazine Advertisements |