Double Dragon II: The Revenge
Platforms:
Amiga,
Amstrad CPC,
Arcade,
Atari ST,
Commodore 64,
IBM PC/Compatibles,
MSX,
Sega Genesis / Mega Drive,
ZX Spectrum
Also Known As
- ダブルドラゴンⅡ ザ・リベンジ - Japanese spelling
Genres
Main Genre:
Action
Sub-Genre:
Fighting
Perspective:
Side View
Visual Presentation:
Scrolling (Horizontal or Vertical)
Credits
|
Platform:
Amiga
|
||
| Developed by: | Binary Design | |
| Commodore Amiga programming by: | Richard Aplin | |
| A.I. programming: | Gary Vine | |
| Music & Sound effects: | Tomas Dahlgren, Steve Barrett, Richard Aplin | |
| Graphics: | The Picture Element | |
| Disk routines: | Richard Aplin | |
|
Platform:
Commodore 64
|
||
| Coding by: | Mike Hutchinson | |
| FX by: | David Lowe | |
| Graphics by: | Rory Green | |
|
Platform:
IBM PC/Compatibles
|
||
| Coding by: | Mike Day, Dave A. Stead | |
Pictures
Click on a picture below to view a larger version.| Double Dragon II: The Revenge |
| Arcade Version |
Marketing
Product catalogs, magazines, flyers, or other documentation Double Dragon II: The Revenge has appeared in.*Note: If you are unable to see any images in this section, you may have an ad blocker installed that is blocking the thumbnails and/or images.
| Magazine Advertisements |