Dragonfire
Platforms:
Apple II,
Atari 2600,
ColecoVision,
Commodore 64,
Commodore VIC-20,
Intellivision,
TRS-80 Color Computer,
ZX Spectrum
Atari 2600
Technical Info
Gameplay Info
Media: | Cartridge |
Input Devices: | Joystick |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
ColecoVision
Technical Info
Gameplay Info
Input Devices: | Standard ColecoVision Joystick |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
Commodore 64
Technical Info
Gameplay Info
Media: | 5.25" Disk |
Input Devices: | Joystick |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
Commodore VIC-20
Technical Info
Gameplay Info
VIC-20 Memory Expansion Required: | Unexpanded |
Media: | Cartridge |
Input Devices: | Joystick |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
Intellivision
Technical Info
Gameplay Info
Media: | Cartridge |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
TRS-80 Color Computer
Technical Info
Gameplay Info
Minimum System Supported: | Color Computer 1 |
Minimum RAM Required: | 16 KB |
Media: | Cartridge |
Input Devices: | Joystick |
Business Model: | Commercial |
Number of Players Supported: | 1 Player |
ZX Spectrum
Technical Info
Gameplay Info
Minimum RAM Required: | 48 KB |
Media: | Cassette Tape |
Input Devices: | Kempston Joystick , Keyboard , Sinclair / ZX Interface 2 |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |