Echelon
Platforms:
Amstrad CPC,
Apple II,
Commodore 64,
IBM PC/Compatibles,
ZX Spectrum
Genres
Main Genre:
Action
,
Simulation
Perspective:
1st-Person
Gameplay Style:
Puzzle Elements
Setting:
Sci-Fi / Futuristic
Featured Vehicles:
Planes / Flight
Credits
Platform:
Commodore 64
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Game Design: | Brent Erickson, Roger Carver, Bruce Carver | |
Software Graphics and Art: | Douglas Vandegrift | |
Writers: | David Brown, Chris Jones | |
Data Base Layout: | John Berven | |
Documentation: | Bruce Carver, Chris Jones, Douglas Vandegrift | |
Play Testing: | Dave Ashby, David Brown, Chris Jones, John Berven, Kevin Jones | |
LipStik Design: | Steve Witzel, James Slade | |
Printing by: | Printers, Inc. | |
European Box Artwork by: | Peter Andrew Jones |
Marketing
Product catalogs, magazines, flyers, or other documentation Echelon has appeared in.*Note: If you are unable to see any images in this section, you may have an ad blocker installed that is blocking the thumbnails and/or images.
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