Elevator Action
Platforms:
Amstrad CPC,
Arcade,
Atari 2600,
Commodore 64,
Fujitsu FM-7,
Game Boy,
MSX,
NES / Famicom,
PC-8800 Series,
Sega SG-1000,
Sharp X1,
ZX Spectrum
Amstrad CPC
Technical Info
Gameplay Info
Video Resolutions
| Minimum System Supported: | CPC 464 |
| Media: | 3" Disk , Cassette Tape |
| Input Devices: | Joystick , Keyboard |
| Business Model: | Commercial |
| Number of Players Supported: | 1 Player |
Arcade
Monitor
Sound
Hardware
Gameplay Info
| Monitor Orientation: | Horizontal |
| Monitor Type: | Raster |
| Monitor Capabilities: | Color |
| Video Resolution: | 256 x 224 @ 60.000000 Hz |
| Sound Capabilities: | Mono |
| Sound CPU: | Zilog Z80 @ 3.0 MHz (x1) |
| Sound Hardware: | DAC (x1) , Discrete Circuits (x1) , General Instrument AY-3-8910A @ 1.5 MHz (x4) |
| Arcade System Board: | Taito SJ System |
| CPU: | Zilog Z80 @ 4.0 MHz (x1) |
| Cabinet Availability: | Conversion Kit , Dedicated Cabinet |
| Cabinet Type: | Upright/Standard |
| MCU: | Motorola MC68705P5 @ 3.0 MHz (x1) |
| Number of Players Supported: | 1-2 Players |
| Control Panel Layout: | Single Player (Ambidextrous) |
| Multiplayer Gameplay: | Alternating |
| Controls (per player): | Button (x2) , Joystick (x1) |
Commodore 64
Technical Info
Gameplay Info
Video Resolutions
| Media: | Cassette Tape |
| Input Devices: | Joystick |
| Business Model: | Commercial |
| Number of Players Supported: | 1 Player |
|
NES / Famicom
Technical Info
Gameplay Info
| Media: | Cartridge |
| Input Devices: | NES Controller |
| Business Model: | Commercial |
| Number of Players Supported: | 1-2 Players |
| Multiplayer Gameplay: | Alternating |
ZX Spectrum
Technical Info
Gameplay Info
Video Resolutions
| Minimum RAM Required: | 48 KB |
| Media: | Cassette Tape |
| Sound Hardware Supported: | AY-3-8910 , Internal Speaker / Beeper |
| Input Devices: | Cursor Joystick , Kempston Joystick , Keyboard , Sinclair / ZX Interface 2 |
| Business Model: | Commercial |
| Number of Players Supported: | 1 Player |