Halls of Montezuma: A Battle History of the United States Marine Corps
Platforms:
Amiga,
Apple II,
Apple IIgs,
Commodore 64,
IBM PC/Compatibles
Genres
Main Genre:
Simulation
,
Strategy
Perspective:
Top-Down
Gameplay Style:
Turn Based
Setting:
World War I
,
World War II
Pinball Themes:
Historical
Credits
Platform:
IBM PC/Compatibles
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Program Design: | Roger Keating | |
Game Design: | Ian Trout | |
Project Development: | Andrew C. Taubman, Malcolm Power, Gregor Whiley | |
Scenario Testing: | Phillip Bradley, David Freer, Phil Niven, Danny Stevens, Mark Holman, Hans Schiller, Roger Keating, Ian Trout | |
Album Painting: | Nick Stathopoulos | |
Package Artwork: | D. Walter-Evans Advertising | |
Album Manufacture: | C. C. Merritt Pty Ltd | |
Scanning and Film: | Graphus Pty Ltd | |
Printing: | Maxwell Printing Co. Pty Ltd |