Hammerfist
Platforms:
Amiga,
Amstrad CPC,
Atari ST,
Commodore 64,
ZX Spectrum
Genres
Credits
|
Platforms:
Amiga,
Amstrad CPC,
Atari ST,
Commodore 64,
ZX Spectrum
|
||
| Game design by: | Vivid Image, Phil Harrison | |
| All coding, graphics and music by: | Vivid Image | |
| Amiga/ST coding by: | Steven A. Dunn | |
| C64 coding by: | John Twiddy | |
| Spectrum coding by: | Steven A. Dunn | |
| Amstrad conversion by: | Mevlut Dinc | |
| All graphics by: | Hugh Riley | |
| Additional spectrum graphics by: | Gary Thornton | |
| Additional graphics by: | Paul Docherty (Dokk) | |
| Amiga/ST/C64 music by: | Wally Beben | |
| Produced by: | Colin Fuidge | |
| Tested by: | Dave Cummins | |
| Instruction manual by: | Terry Morris | |
Marketing
Product catalogs, magazines, flyers, or other documentation Hammerfist has appeared in.*Note: If you are unable to see any images in this section, you may have an ad blocker installed that is blocking the thumbnails and/or images.
| Magazine Advertisements |