Karate Champ
Platforms:
Apple II,
Arcade,
Commodore 64,
NES / Famicom
Apple II
Technical Info
Gameplay Info
| Minimum System Supported: | Apple II+ |
| Minimum RAM Required: | 64 KB |
| Display Hardware Supported: | Hi-Res |
| Media: | 5.25" Disk |
| Input Devices: | Joystick , Keyboard |
| Business Model: | Commercial |
| Number of Players Supported: | 1-2 Players |
| Multiplayer Gameplay: | Simultaneous |
Arcade
Monitor
Sound
Hardware
Gameplay Info
| Monitor Orientation: | Vertical |
| Monitor Type: | Raster |
| Monitor Capabilities: | Color |
| Video Resolution: | 256 x 224 @ 60.000000 Hz |
| Sound Capabilities: | Mono |
| Sound CPU: | Zilog Z80 @ 3.0 MHz (x1) |
| Sound Hardware: | DAC (x1) , General Instrument AY-3-8910A @ 1.5 MHz (x2) |
| Arcade System Board: | Data East Z80 Based |
| CPU: | Zilog Z80 @ 3.0 MHz (x1) |
| Cabinet Type: | Upright/Standard |
| Number of Players Supported: | 1-2 Players |
| Control Panel Layout: | Multiple Players |
| Multiplayer Gameplay: | Simultaneous |
| Controls (per player): | Joystick (x2) |
Commodore 64
Technical Info
Gameplay Info
| Media: | 5.25" Disk , Cassette Tape |
| Input Devices: | Joystick |
| Business Model: | Commercial |
| Number of Players Supported: | 1-2 Players |
| Multiplayer Gameplay: | Simultaneous |
NES / Famicom
Technical Info
Gameplay Info
| Media: | Cartridge , Famicom Disk System |
| Input Devices: | NES Controller |
| Business Model: | Commercial |
| Number of Players Supported: | 1-2 Players |
| Multiplayer Gameplay: | Simultaneous |