Karate Champ

Platforms: Apple II, Arcade, Commodore 64, NES / Famicom
Apple II
Technical Info
Minimum System Supported: Apple II+
Minimum RAM Required: 64 KB
Display Hardware Supported: Hi-Res
Media: 5.25" Disk
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Simultaneous
Arcade
Monitor
Monitor Orientation: Vertical
Monitor Type: Raster
Monitor Capabilities: Color
Video Resolution: 256 x 224 @ 60.000000 Hz
Sound
Sound Capabilities: Mono
Sound CPU: Zilog Z80 @ 3.0 MHz (x1)
Sound Hardware: DAC (x1) , General Instrument AY-3-8910A @ 1.5 MHz (x2)
Hardware
Arcade System Board: Data East Z80 Based
CPU: Zilog Z80 @ 3.0 MHz (x1)
Cabinet Type: Upright/Standard
Gameplay Info
Number of Players Supported: 1-2 Players
Control Panel Layout: Multiple Players
Multiplayer Gameplay: Simultaneous
Controls (per player): Joystick (x2)
Commodore 64
Technical Info
Media: 5.25" Disk , Cassette Tape
Input Devices: Joystick
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Simultaneous
NES / Famicom
Technical Info
Media: Cartridge , Famicom Disk System
Input Devices: NES Controller
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Simultaneous