Kung-Fu Master
Platforms:
Amstrad CPC,
Apple II,
Arcade,
Atari 2600,
Atari 7800,
Commodore 64,
MSX,
NES / Famicom,
ZX Spectrum
Amstrad CPC
Technical Info
Gameplay Info
Video Resolutions
| Minimum System Supported: | CPC 464 |
| Media: | 3" Disk , Cassette Tape |
| Input Devices: | Joystick , Keyboard |
| Business Model: | Commercial |
| Number of Players Supported: | 1 Player |
Apple II
Technical Info
Gameplay Info
| Minimum System Supported: | Apple II+ |
| Minimum RAM Required: | 48 KB |
| Display Hardware Supported: | Hi-Res |
| Media: | 5.25" Disk |
| Input Devices: | Joystick , Keyboard |
| Business Model: | Commercial |
| Number of Players Supported: | 1-2 Players |
| Multiplayer Gameplay: | Alternating |
Arcade
Monitor
Sound
Hardware
Gameplay Info
| Monitor Orientation: | Horizontal |
| Monitor Type: | Raster |
| Monitor Capabilities: | Color |
| Video Resolution: | 256 x 256 @ 56.338028 Hz |
| Sound Capabilities: | Mono |
| Sound CPU: | Motorola M6803 @ 3.579545 MHz (x1) |
| Sound Hardware: | General Instrument AY-3-8910A @ 894.886 kHz (x2) , OKI MSM5205 @ 384 kHz (x2) |
| Arcade System Board: | Irem M62 |
| CPU: | Zilog Z80 @ 3.072 MHz (x1) |
| Cabinet Type: | Upright/Standard |
| Number of Players Supported: | 1-2 Players |
| Control Panel Layout: | Single Player (Ambidextrous) |
| Multiplayer Gameplay: | Alternating |
| Controls (per player): | Button (x2) , Joystick (x1) |
Arcade
Nintendo Playchoice-10 version
Monitor
Sound
Hardware
Gameplay Info
| Monitor Orientation: | Horizontal |
| Monitor Type: | Raster |
| Monitor Capabilities: | Color |
| Monitor Quantity: | 2 Monitors |
| Video Resolution: | 256 x 224 @ 60.000000 Hz |
| Sound Capabilities: | Mono |
| Sound Hardware: | N2A03 APU @ 1.789772 MHz (x1) , Ricoh RP2A03 @ 1.789772 MHz (x1) |
| Arcade System Board: | Nintendo PlayChoice-10 |
| CPU: | Ricoh RP2A03 @ 1.789772 MHz (x1) , Zilog Z80 @ 4.0 MHz (x1) |
| Cabinet Type: | Upright/Standard |
| Number of Players Supported: | 1-2 Players |
| Control Panel Layout: | Multiple Players |
| Multiplayer Gameplay: | Alternating |
| Controls (per player): | Button (x2) , Joystick (x1) |
Atari 7800
Technical Info
Gameplay Info
| Media: | Cartridge |
| Input Devices: | Pro-Line Joystick |
| Business Model: | Commercial |
| Number of Players Supported: | 1-2 Players |
| Multiplayer Gameplay: | Alternating |
Commodore 64
Technical Info
Gameplay Info
Video Resolutions
| Media: | 5.25" Disk , Cartridge , Cassette Tape |
| Input Devices: | Joystick , Keyboard |
| Business Model: | Commercial |
| Number of Players Supported: | 1-2 Players |
| Multiplayer Gameplay: | Alternating |
NES / Famicom
Technical Info
Gameplay Info
| Media: | Cartridge |
| Input Devices: | NES Controller |
| Business Model: | Commercial |
| Number of Players Supported: | 1-2 Players |
| Multiplayer Gameplay: | Alternating |
ZX Spectrum
Technical Info
Gameplay Info
Video Resolutions
| Minimum RAM Required: | 48 KB |
| Media: | Cassette Tape |
| Sound Hardware Supported: | Internal Speaker / Beeper |
| Input Devices: | Cursor Joystick , Kempston Joystick , Keyboard , Sinclair / ZX Interface 2 |
| Additional Supported Options: | Redefinable Keys |
| Business Model: | Commercial |
| Number of Players Supported: | 1-2 Players |
| Multiplayer Gameplay: | Alternating |