Lords of Time
Platforms:
Amstrad CPC,
Atari 8-bit,
BBC Micro,
Commodore 64,
Enterprise,
Memotech MTX,
MSX,
Oric,
ZX Spectrum
Genres
Main Genre:
Adventure
Perspective:
1st-Person
Gameplay Style:
Interactive Fiction
Setting:
Sci-Fi / Futuristic
Visual Presentation:
Fixed / Flip Screen
Credits
|
Platform:
ZX Spectrum
|
||
| Game Design: | Sue Gazzard | |
| Implementation: | Peter Austin | |
| Transport to your Computer: | Mike Austin | |
| A-code Compiler and System: | Mike Austin | |
| Data Compiler: | Peter Austin | |
| Additional Expertise: | Ian Buxton | |
| Instruction Booklet: | Peter Austin | |
| Artwork: | Tim Noyce | |
Marketing
Product catalogs, magazines, flyers, or other documentation Lords of Time has appeared in.*Note: If you are unable to see any images in this section, you may have an ad blocker installed that is blocking the thumbnails and/or images.
| Magazine Advertisements |