Lords of Time

Platforms: Amstrad CPC, Atari 8-bit, BBC Micro, Commodore 64, Enterprise, Memotech MTX, MSX, Oric, ZX Spectrum

Genres

Main Genre:
Adventure
Perspective:
1st-Person
Gameplay Style:
Interactive Fiction
Setting:
Sci-Fi / Futuristic
Visual Presentation:
Fixed / Flip Screen

Credits

Platform: ZX Spectrum
Game Design: Sue Gazzard
Implementation: Peter Austin
Transport to your Computer: Mike Austin
A-code Compiler and System: Mike Austin
Data Compiler: Peter Austin
Additional Expertise: Ian Buxton
Instruction Booklet: Peter Austin
Artwork: Tim Noyce

Marketing

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