Lords of Time
Platforms:
Amstrad CPC,
Atari 8-bit,
BBC Micro,
Commodore 64,
Enterprise,
Memotech MTX,
MSX,
Oric,
ZX Spectrum
Genres
Main Genre:
Adventure
Perspective:
1st-Person
Gameplay Style:
Interactive Fiction
Setting:
Sci-Fi / Futuristic
Visual Presentation:
Fixed / Flip Screen
Credits
Platform:
ZX Spectrum
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Game Design: | Sue Gazzard | |
Implementation: | Peter Austin | |
Transport to your Computer: | Mike Austin | |
A-code Compiler and System: | Mike Austin | |
Data Compiler: | Peter Austin | |
Additional Expertise: | Ian Buxton | |
Instruction Booklet: | Peter Austin | |
Artwork: | Tim Noyce |
Marketing
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