Missile Command
Platforms:
Arcade,
Atari 2600,
Atari 5200,
Atari 8-bit,
Atari ST,
Game Boy,
Game Boy Color
Arcade
Monitor
Sound
Hardware
Gameplay Info
Monitor Orientation: | Horizontal |
Monitor Type: | Raster |
Monitor Capabilities: | Color |
Video Resolution: | 256 x 231 @ 61.035156 Hz |
Sound Capabilities: | Mono |
Sound Hardware: | Atari POKEY @ 1.25 MHz (x1) |
CPU: | MOS Technology M6502 @ 1.25 MHz (x1) |
Cabinet Type: | Cabaret/Mini , Cocktail Table , Environmental/Cockpit , Upright/Standard |
Number of Players Supported: | 1-2 Players |
Control Panel Layout: | Single Player |
Multiplayer Gameplay: | Alternating |
Controls (per player): | Button (x3) , Trackball (x1) |
Atari 2600
Technical Info
Gameplay Info
Media: | Cartridge |
Input Devices: | Joystick |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
Atari 5200
Technical Info
Gameplay Info
Input Devices: | Atari 5200 Joystick , Trak-Ball Controller |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
Atari 8-bit
Technical Info
Gameplay Info
Minimum RAM Required: | 8 KB |
Media: | Cartridge |
Input Devices: | Joystick |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
Atari ST
Technical Info
Gameplay Info
Minimum System Supported: | Atari 260/520 ST |
Minimum RAM Required: | 512 KB |
Display Hardware Supported: | Color Display , Monochrome Display |
| |
Media: | 3.5" Disk (Single-sided) |
Input Devices: | Mouse |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |