Panzer Strike!

Platforms: Apple II, Commodore 64

Genres

Main Genre:
Simulation , Strategy
Perspective:
Top-Down
Gameplay Style:
Turn Based
Setting:
Historical , World War II

Credits

Platforms: Apple II, Commodore 64
Game Design and Programming: Gary Grigsby
Game Development: Joel Billings, Dick Vohlers
Rules: Dick Vohlers
Historical Research and Scenarios: Gunter Meyer
Playtesters: Peter Shafer, Victor Penman, Paul Murray, Graeme Bayless, George MacDonald, Michael Musser, Bill Barr, Bill Alpert, Gunter Meyer, Rick Colby, Richard Spinelli, Steve Virostek, Jeffrey A. Johnson, Arlon Harris, Russell J. Smith
Special Computer Graphics Tools: Keith Brors
Customized Disk Operating System (Apple Version): Roland Gustafsson
Art and Graphic Design: Louis Hsu Saekow, David Boudreau, Robert Hu, Meg Pelta
Desktop Publishing: David Boudreau, Robert Hu
Art Director: Louis Hsu Saekow
Illustrator: Joe Chiodo
Printing: A&a Printers and Lithographers

Marketing

Product catalogs, magazines, flyers, or other documentation Panzer Strike! has appeared in.
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