Panzer Strike!
Platforms:
Apple II,
Commodore 64
Genres
Main Genre:
Simulation
,
Strategy
Perspective:
Top-Down
Gameplay Style:
Turn Based
Setting:
Historical
,
World War II
Credits
Platforms:
Apple II,
Commodore 64
|
||
Game Design and Programming: | Gary Grigsby | |
Game Development: | Joel Billings, Dick Vohlers | |
Rules: | Dick Vohlers | |
Historical Research and Scenarios: | Gunter Meyer | |
Playtesters: | Peter Shafer, Victor Penman, Paul Murray, Graeme Bayless, George MacDonald, Michael Musser, Bill Barr, Bill Alpert, Gunter Meyer, Rick Colby, Richard Spinelli, Steve Virostek, Jeffrey A. Johnson, Arlon Harris, Russell J. Smith | |
Special Computer Graphics Tools: | Keith Brors | |
Customized Disk Operating System (Apple Version): | Roland Gustafsson | |
Art and Graphic Design: | Louis Hsu Saekow, David Boudreau, Robert Hu, Meg Pelta | |
Desktop Publishing: | David Boudreau, Robert Hu | |
Art Director: | Louis Hsu Saekow | |
Illustrator: | Joe Chiodo | |
Printing: | A&a Printers and Lithographers |
Marketing
Product catalogs, magazines, flyers, or other documentation Panzer Strike! has appeared in.*Note: If you are unable to see any images in this section, you may have an ad blocker installed that is blocking the thumbnails and/or images.
Magazine Advertisements |