Questron

Platforms: Apple II, Atari 8-bit, Commodore 64

Genres

Main Genre:
RPG
Perspective:
Top-Down
Setting:
Fantasy

Credits

Platform: Apple II
Game Design & Programming: Charles W. Dougherty
Game Theory: Gerald M. Wieczorek
Customized Disk Operating System: Roland Gustafsson
Game Artwork: Gerald M. Wieczorek, Gene Portwood
Playtesters: Ron Van Lent, Kris Dougherty, John Dougherty, Tony Hunter, Paul Dougherty, Susan Bork, Kathy Barker, Margie Thompson
Art & Graphic Design: Louis Hsu Saekow, Kathryn J. Lee, James C. Sommerville
Typesetting: Abra Type
Printing: A&a Printers and Lithographers
Game structure and style used under license from: Richard Garriott
Platform: Atari 8-bit
Game Design & Programming: Charles W. Dougherty
Game Theory: Gerald M. Wieczorek
Atari Conversion: John Dougherty
Game Artwork: Gerald M. Wieczorek, Gene Portwood
Playtesters: Ron Van Lent, Kris Dougherty, John Dougherty, Tony Hunter, Paul Dougherty, Susan Bork, Kathy Barker, Margie Thompson
Art & Graphic Design: Louis Hsu Saekow, Kathryn J. Lee, James C. Sommerville
Typesetting: Abra Type
Printing: A&a Printers and Lithographers
Game structure and style used under license from: Richard Garriott
Platform: Commodore 64
Game Design & Programming: Charles W. Dougherty
Game Theory: Gerald M. Wieczorek
Game Artwork: Gerald M. Wieczorek, Gene Portwood
Playtesters: Ron Van Lent, Kris Dougherty, John Dougherty, Tony Hunter, Paul Dougherty, Susan Bork, Kathy Barker, Margie Thompson
Art & Graphic Design: Louis Hsu Saekow, Kathryn J. Lee, James C. Sommerville
Typesetting: Abra Type
Printing: A&a Printers and Lithographers
Game structure and style used under license from: Richard Garriott

Marketing

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