Robotron: 2084
Platforms:
Acorn Electron,
Apple II,
Arcade,
Atari 5200,
Atari 7800,
Atari 8-bit,
Atari Lynx,
Atari ST,
BBC Micro,
Commodore 64,
Commodore VIC-20,
IBM PC/Compatibles,
Macintosh
Genres
Main Genre:
Action
Perspective:
3rd-Person
Gameplay Style:
Shooter
Setting:
Sci-Fi / Futuristic
Visual Presentation:
Fixed / Flip Screen
Overview
Arcade version of Robotron: 2084
Gameplay
Robotron: 2084 utilizes a top-down perspective; each wave of the game begins with players in the center
of the screen which is filled with numerous Robotrons as well as a few humans. To complete each wave and proceed
to the next one, players need to destroy all of the Robotrons except for the invincible ones.
Although not required to complete a level, players can rescue humans to earn bonus points (humans appear in three variations: mothers, fathers, and children called Mikey). As the waves progress, the Robotrons increase in number and
become faster. Several varieties of Robotrons appear throughout the game, some of which can't be destroyed
and seek out humans rather than the player, some will transform humans into enemies, and others are capable of
spawning additional Robotrons. If the player comes into contact with anything (other than a human) on the screen,
a life is lost. It's possible to earn additional lives by scoring points (the number of points required can vary
depending on the version of the game or how the game is configured); The game ends when players have no lives remaining.
Game Controls
The arcade version of Robotron: 2084 is notable for utilizing two joysticks at a time to control the player's
character with one joystick providing movement and the other firing (this allowed players to move and
fire in different directions simultaneously). This feature didn't make it into most of the home computer
and console versions; exceptions include the Atari 5200 version which required the use of two joysticks (and included
a controller holder in the package to make this easier) and the Atari 7800 version which allowed players
to choose between single joystick or duel joystick modes. Space Dungeon by
Taito, released a year earlier, also used a similar
control scheme.
Credits
Platform:
Atari 5200
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Programmed by: | Judy Bogart |
Platform:
Atari 7800
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Programmed by: | David Brown |
Pictures
Click on a picture below to view a larger version.Arcade Version |
Documentation
Instruction Manual
Acorn Electron,
BBC Micro
|
PDF JPEG | |
Instruction Manual
Atari 5200
|
PDF JPEG | |
Instruction Manual
Atari 7800
|
PDF JPEG | |
Instruction Manual
Atari ST
|
PDF JPEG | |
Instruction Manual
IBM PC/Compatibles
|
PDF JPEG |
Marketing
Product catalogs, magazines, flyers, or other documentation Robotron: 2084 has appeared in.*Note: If you are unable to see any images in this section, you may have an ad blocker installed that is blocking the thumbnails and/or images.
Arcade Flyers |
Magazine Advertisements |