Shadowfire
Platforms:
Amstrad CPC,
Commodore 64,
ZX Spectrum
Genres
Main Genre:
Adventure
,
RPG
Perspective:
Top-Down
Gameplay Style:
Real Time
Setting:
Sci-Fi / Futuristic
Visual Presentation:
Scrolling (Horizontal or Vertical)
Credits
Platform:
ZX Spectrum
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Design: | Steven Cain, Simon Butler | |
Programming: | John Heap | |
Cover Design: | Simon Butler | |
Character Design and Concept Art: | Simon Butler | |
Manual Story: | Simon Butler |
Marketing
Product catalogs, magazines, flyers, or other documentation Shadowfire has appeared in.*Note: If you are unable to see any images in this section, you may have an ad blocker installed that is blocking the thumbnails and/or images.
Magazine Advertisements |