Shadowfire

Platforms: Amstrad CPC, Commodore 64, ZX Spectrum

Genres

Main Genre:
Adventure , RPG
Perspective:
Top-Down
Gameplay Style:
Real Time
Setting:
Sci-Fi / Futuristic
Visual Presentation:
Scrolling (Horizontal or Vertical)

Credits

Platform: ZX Spectrum
Design: Steven Cain, Simon Butler
Programming: John Heap
Cover Design: Simon Butler
Character Design and Concept Art: Simon Butler
Manual Story: Simon Butler

Marketing

Product catalogs, magazines, flyers, or other documentation Shadowfire has appeared in.
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