Space Commanders
Platforms:
IBM PC/Compatibles
Genres
Main Genre:
Action
Perspective:
3rd-Person
Gameplay Style:
Shooter
Setting:
Sci-Fi / Futuristic
Visual Presentation:
Fixed / Flip Screen
Overview
Space Commanders for the IBM PC
Overview
Players control a ship which can move anywhere on the screen (this is different than Space Invaders where
movement is restricted to left or right only along the ground). There are five rows of attacking invaders
and players need to shoot all of them to advance to the next, more difficult level. The invaders are constantly
moving to the left or right as a group; each time they reach the end of the screen, they reverse direction
and drop downward. If they make it all the way to the ground, the game is over. As the invaders are shot and
fewer remain on the screen, their speed increases making it more difficult to shoot them. The invaders are
constantly dropping bombs; players need to be sure to dodge the attacks and also need avoid crashing into
the invaders themselves or a life is lost.
Along the bottom of the screen are 5 shields; this can act as a barrier to protect players from invader attacks, however they will also block the player's shots as well. Points are earned in the game for shooting the invaders with the higher row invaders are worth more points than the ones in lower rows. Additionally, a flying saucer will occasionally fly across the top of the screen which can be shot for bonus points. The game includes 5 skill levels which affect the difficulty and speed of the game.
Along the bottom of the screen are 5 shields; this can act as a barrier to protect players from invader attacks, however they will also block the player's shots as well. Points are earned in the game for shooting the invaders with the higher row invaders are worth more points than the ones in lower rows. Additionally, a flying saucer will occasionally fly across the top of the screen which can be shot for bonus points. The game includes 5 skill levels which affect the difficulty and speed of the game.