Spectre

Platforms: IBM PC/Compatibles, Macintosh

Genres

Main Genre:
Action , Racing / Driving , Strategy
Perspective:
1st-Person
Gameplay Style:
Shooter
Setting:
Sci-Fi / Futuristic
Featured Vehicles:
Tank

Credits

Platform: IBM PC/Compatibles
PC Software Development: Pierre Maloka
Additional PC Programming: Mark Pump, Matthew M. Harmon
PC Sound Effects: Kyle Johnson
Additional art, design, testing & tweaking: Robert P. Whitney, Thomas Ptak, Jan Hendricks
Original game concept and design: Steve Newman (Peninsula Gameworks), Sam Schillace (Peninsula Gameworks)
Additional game design and logistics: Craig Fryar (Peninsula Gameworks), Celia Fryar (Peninsula Gameworks)
Additional game design contributions: Moses Ma
Paintbox computer art: Nina Markman Design
Reference manual authors: Matthew M. Harmon, Moses Ma, Craig Fryar
Package & manual design: The Design Office of Wong & Yeo
Special Thanks to: Anne, Lynn, Cheryl, Tammy, Everyone else who put up with us during this project

Documentation

Instruction Manual
IBM PC/Compatibles
Quick Reference Card
IBM PC/Compatibles