Times of Lore
Platforms:
Amiga,
Amstrad CPC,
Apple II,
Atari ST,
Commodore 64,
IBM PC/Compatibles,
NES / Famicom,
ZX Spectrum
Also Known As
- Ultra Realm - Working title
Credits
Platform:
Commodore 64
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Directed by: | Chris Roberts | |
Produced by: | Dallas Snell | |
Game design and conception: | Chris Roberts | |
Storyline: | Brian Roberts, Paul C. Isaac, Chris Roberts | |
Coding: | Paul C. Isaac, Chris Roberts | |
Additional coding: | Martin Galway, Chris Yates, Kenneth W. Arnold | |
Music and sound effects: | Martin Galway | |
Cover art and computer graphics: | Denis R. Loubet | |
Map: | Denise Therrien | |
Product packaging: | Lori Ogwulu, Denis R. Loubet, Douglas Wike, Denise Therrien | |
Additional ideas: | Nick Elms, Richard Garriott, Alan Gardner | |
Play Book written by: | John Miles, Todd Mitchell Porter | |
Playtesting: | Jean Tauscher, Tim Beaudoin, Dave Jaracz, Ian Manchester, Kirk Hutcheon, Dale Nichols, John Aslin, Laurel Treamer, Holly Ruggieri, John Miles, Paul C. Isaac, Todd Mitchell Porter, Chris Roberts | |
Special Thanks to: | all the unnamed individuals at Origin Systems who were instrumental in making this product a reality |
Marketing
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