Ultima I
Platforms:
Apple II,
Apple IIgs,
Commodore 64,
IBM PC/Compatibles,
MSX,
PC-8800 Series,
PC-9800 Series,
Sharp X1
Also Known As
- Ultima I: The First Age of Darkness - PC-88 / PC-98 / PC in-game title
- Ultima I: The Beginning... - Media title
Genres
Main Genre:
RPG
Perspective:
1st-Person
,
Top-Down
Gameplay Style:
Turn Based
Setting:
Fantasy
Features:
Enhanced Remake
Credits
|
Platform:
Apple IIgs
|
||
| Original Programming: | Richard Garriott | |
| Apple IIgs Programming: | Rebecca Ann Heineman | |
| Graphics: | Scott Everts | |
| Music: | Tony Gonzalez | |
| Dungeon Monster Art: | R. Scott Campbell | |
| Testing: | Scott Everts, Christopher Taylor, Tony Gonzalez | |
| Manual Layout: | Lowell Erbe | |
|
Platform:
IBM PC/Compatibles
|
||
| Design: | Richard Garriott | |
| Conversion: | John R. Fachini | |
| Lead Programmer and Team Manager: | Dav Holle | |
| Programmers: | David Shapiro, Steven Meuse, Dallas Snell, John Miles, Richard Garriott | |
| Product Manager: | David Albert | |
| Book Illustration: | Denis R. Loubet | |
| Graphics: | Lori Ogwulu | |
Marketing
Product catalogs, magazines, flyers, or other documentation Ultima I has appeared in.*Note: If you are unable to see any images in this section, you may have an ad blocker installed that is blocking the thumbnails and/or images.
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