WW2 Air Force Commander
Platforms:
Amiga,
IBM PC/Compatibles
Genres
Main Genre:
Simulation
,
Strategy
Perspective:
Top-Down
Setting:
Historical
,
World War II
Featured Vehicles:
Planes / Flight
Credits
|
Platform:
Amiga
|
||
| Game Design: | David Lester, Mark Saunders | |
| Design Assistance: | Simon Bradbury | |
| Production: | Chris Bamford | |
| Amiga Programming: | Simon Bradbury | |
| Graphics: | Erik Casey, Steven Redpath | |
| Sound & Music: | Chris Denman | |
| Manual: | Jennifer Hawthorne, David Lester, Regina Buckley | |
| Research: | Mark Saunders | |
|
Platform:
IBM PC/Compatibles
|
||
| Game Design: | David Lester, Mark Saunders | |
| Design Assistance: | Simon Bradbury | |
| Production: | Chris Bamford | |
| PC Programming: | Imre Kovats | |
| Graphics: | Erik Casey, Steven Redpath | |
| Sound & Music: | Chris Denman | |
| Manual: | Jennifer Hawthorne, David Lester, Regina Buckley | |
| Research: | Mark Saunders | |