Super VGA
Super Video Graphics Array
- Overview
- Games
There are 2 games documented on PixelatedArcade
supporting Super VGA for Windows.
(View for All Systems)
Super VGA is part of the category Display Hardware Supported.
(View for All Systems)
Super VGA is part of the category Display Hardware Supported.
Super Video Graphics Array, usually known as Super VGA or simply SVGA, is a term which
was used to cover a variety of display standards that began to emerge following
VGA in 1987. Unlike VGA, Super VGA wasn't a standard formally defined
by IBM and was usually used when describing capabilities above and beyond what standard VGA supported. Initially
the implementation of additional capabilities (such as higher resolution or additional colors) varied depending on
the card manufacturer so games that made use of Super VGA would need to include support for specific cards
or manufacturers. Later the Video Elecctronics Standards Association (more commonly known as
VESA) defined
standards for Super VGA allowing games to support a single specification that would work with numerous
competing cards.
The most commonly used resolutions for Super VGA games included 640x400 in 256 colors, 640x480 in 256 colors and 800x600 in 16 or 256 colors. After the VESA standard became commonplace support for specific non-VESA cards declined rapidly.
On PixelatedArcade, Super VGA is used to indicate games that support graphics capabilities that are a superset of VGA but do not adhere to the VESA standard.
The most commonly used resolutions for Super VGA games included 640x400 in 256 colors, 640x480 in 256 colors and 800x600 in 16 or 256 colors. After the VESA standard became commonplace support for specific non-VESA cards declined rapidly.
On PixelatedArcade, Super VGA is used to indicate games that support graphics capabilities that are a superset of VGA but do not adhere to the VESA standard.
Platforms