BurgerTime

Platforms: Apple II, Arcade, Atari 2600, ColecoVision, Commodore 64, IBM PC/Compatibles, Intellivision, Mattel Aquarius, MSX, NES / Famicom, PC-8000 Series, Sharp MZ-80K Series, Sharp X1, TI-99/4A
Apple II
Technical Info
Minimum System Supported: Apple II
Minimum RAM Required: 48 KB
Minimum OS version: Apple DOS 3.3
Display Hardware Supported: Hi-Res
Media: 5.25" Disk
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
Arcade
Dedicated Cabinet version
Monitor
Monitor Orientation: Vertical
Monitor Type: Raster
Monitor Capabilities: Color
Video Resolution: 240 x 240 @ 57.444853 Hz
Sound
Sound Capabilities: Mono
Sound CPU: MOS Technology M6502 @ 500 kHz (x1)
Sound Hardware: Discrete Circuits (x1) , General Instrument AY-3-8910A @ 1.5 MHz (x2)
Hardware
Arcade System Board: Data East BurgerTime
CPU: MOS Technology M6502 @ 1.5 MHz (x1)
Cabinet Availability: Dedicated Cabinet
Cabinet Type: Cocktail Table , Upright/Standard
Gameplay Info
Number of Players Supported: 1-2 Players
Control Panel Layout: Single Player (Ambidextrous)
Multiplayer Gameplay: Alternating
Controls (per player): Button (x1) , Joystick (x1)
Arcade
DECO Cassette System version
Monitor
Monitor Orientation: Vertical
Monitor Type: Raster
Monitor Capabilities: Color
Video Resolution: 256 x 240 @ 57.444853 Hz
Sound
Sound Capabilities: Mono
Sound CPU: MOS Technology M6502 @ 500 kHz (x1)
Sound Hardware: General Instrument AY-3-8910A @ 1.5 MHz (x2)
Hardware
Arcade System Board: DECO Cassette System
CPU: MOS Technology M6502 @ 750 kHz (x1)
Cabinet Availability: Conversion Kit
Cabinet Type: Upright/Standard
MCU: Intel 8041 @ 6.0 MHz (x1)
Gameplay Info
Number of Players Supported: 1-2 Players
Control Panel Layout: Single Player
Multiplayer Gameplay: Alternating
Controls (per player): Button (x1) , Joystick (x1)
Atari 2600
Technical Info
Media: Cartridge
Input Devices: Joystick
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
ColecoVision
Technical Info
Input Devices: Standard ColecoVision Joystick
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
Commodore 64
Technical Info
Media: 5.25" Disk , Cassette Tape
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
IBM PC/Compatibles
Technical Info
Minimum CPU required: 8088 / 8086
Minimum RAM Required: 64 KB
Minimum DOS version: Bootable Disk
Display Hardware Supported: CGA , CGA Composite
Media: 5.25" Disk
Sound Hardware Supported: PC Internal Speaker
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
Intellivision
Technical Info
Media: Cartridge
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
Mattel Aquarius
Technical Info
Media: Cartridge
Input Devices: Hand Controller , Keyboard
Additional Requirements: Color T.V. or Monitor
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
MSX
Technical Info
Minimum System Supported: MSX 1
Minimum RAM Required: 16 KB
Media: Cartridge
Sound Hardware Supported: PSG
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
NES / Famicom
Technical Info
Media: Cartridge , Famicom Disk System
Input Devices: NES Controller
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Alternating
TI-99/4A
Technical Info
Minimum System Supported: TI-99/4A
Media: Cartridge
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player