BurgerTime
Platforms:
Apple II,
Arcade,
Atari 2600,
ColecoVision,
Commodore 64,
IBM PC/Compatibles,
Intellivision,
Mattel Aquarius,
MSX,
NES / Famicom,
PC-8000 Series,
Sharp MZ-80K Series,
Sharp X1,
TI-99/4A
Apple II
Technical Info
Gameplay Info
Minimum System Supported: | Apple II |
Minimum RAM Required: | 48 KB |
Minimum OS version: | Apple DOS 3.3 |
Display Hardware Supported: | Hi-Res |
Media: | 5.25" Disk |
Input Devices: | Joystick , Keyboard |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
Arcade
Dedicated Cabinet version
Monitor
Sound
Hardware
Gameplay Info
Monitor Orientation: | Vertical |
Monitor Type: | Raster |
Monitor Capabilities: | Color |
Video Resolution: | 240 x 240 @ 57.444853 Hz |
Sound Capabilities: | Mono |
Sound CPU: | MOS Technology M6502 @ 500 kHz (x1) |
Sound Hardware: | Discrete Circuits (x1) , General Instrument AY-3-8910A @ 1.5 MHz (x2) |
Arcade System Board: | Data East BurgerTime |
CPU: | MOS Technology M6502 @ 1.5 MHz (x1) |
Cabinet Availability: | Dedicated Cabinet |
Cabinet Type: | Cocktail Table , Upright/Standard |
Number of Players Supported: | 1-2 Players |
Control Panel Layout: | Single Player (Ambidextrous) |
Multiplayer Gameplay: | Alternating |
Controls (per player): | Button (x1) , Joystick (x1) |
Arcade
DECO Cassette System version
Monitor
Sound
Hardware
Gameplay Info
Monitor Orientation: | Vertical |
Monitor Type: | Raster |
Monitor Capabilities: | Color |
Video Resolution: | 256 x 240 @ 57.444853 Hz |
Sound Capabilities: | Mono |
Sound CPU: | MOS Technology M6502 @ 500 kHz (x1) |
Sound Hardware: | General Instrument AY-3-8910A @ 1.5 MHz (x2) |
Arcade System Board: | DECO Cassette System |
CPU: | MOS Technology M6502 @ 750 kHz (x1) |
Cabinet Availability: | Conversion Kit |
Cabinet Type: | Upright/Standard |
MCU: | Intel 8041 @ 6.0 MHz (x1) |
Number of Players Supported: | 1-2 Players |
Control Panel Layout: | Single Player |
Multiplayer Gameplay: | Alternating |
Controls (per player): | Button (x1) , Joystick (x1) |
Atari 2600
Technical Info
Gameplay Info
Media: | Cartridge |
Input Devices: | Joystick |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
ColecoVision
Technical Info
Gameplay Info
Input Devices: | Standard ColecoVision Joystick |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
Commodore 64
Technical Info
Gameplay Info
Media: | 5.25" Disk , Cassette Tape |
Input Devices: | Joystick , Keyboard |
Business Model: | Commercial |
Number of Players Supported: | 1 Player |
IBM PC/Compatibles
Technical Info
Gameplay Info
Minimum CPU required: | 8088 / 8086 |
Minimum RAM Required: | 64 KB |
Minimum DOS version: | Bootable Disk |
Display Hardware Supported: | CGA , CGA Composite |
| |
Media: | 5.25" Disk |
Sound Hardware Supported: | PC Internal Speaker |
Input Devices: | Joystick , Keyboard |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
Intellivision
Technical Info
Gameplay Info
Media: | Cartridge |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
Mattel Aquarius
Technical Info
Gameplay Info
Media: | Cartridge |
Input Devices: | Hand Controller , Keyboard |
Additional Requirements: | Color T.V. or Monitor |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
NES / Famicom
Technical Info
Gameplay Info
Media: | Cartridge , Famicom Disk System |
Input Devices: | NES Controller |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |