Football Manager

Platforms: Acorn Electron, Amiga, Amstrad CPC, Atari 8-bit, Atari ST, BBC Micro, Commodore 16 & Plus/4, Commodore 64, Commodore VIC-20, Dragon 32/64, IBM PC/Compatibles, MSX, Oric, TRS-80, ZX Spectrum, ZX81 / Timex Sinclair 1000
Atari 8-bit
Technical Info
Minimum RAM Required: 48 KB
Media: Cassette Tape
Input Devices: Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
Atari ST
Technical Info
Minimum System Supported: Atari 260/520 ST
Minimum RAM Required: 512 KB
Display Hardware Supported: Color Display
Media: 3.5" Disk (Single-sided)
Input Devices: Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
BBC Micro
Technical Info
Minimum System Supported: Model B
Media: Cassette Tape
Input Devices: Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
Commodore 16 & Plus/4
Technical Info
Minimum RAM Required: 16 KB
Media: Cassette Tape
Input Devices: Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
Commodore 64
Technical Info
Media: 5.25" Disk , Cassette Tape
Input Devices: Joystick
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
Commodore VIC-20
Technical Info
VIC-20 Memory Expansion Required: 16 KB
Media: Cassette Tape
Input Devices: Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
IBM PC/Compatibles
Technical Info
Minimum CPU required: 8088 / 8086
Display Hardware Supported: CGA
Media: 5.25" Disk
Sound Hardware Supported: PC Internal Speaker
Input Devices: Keyboard
Additional Supported Options: Printer
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player