Karateka

Platforms: Amstrad CPC, Apple II, Atari 7800, Atari 8-bit, Atari ST, Commodore 64, IBM PC/Compatibles, MSX, NES / Famicom, PC-9800 Series, ZX Spectrum
Amstrad CPC
Technical Info
Minimum System Supported: CPC 464
Media: 3" Disk
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
Apple II
Technical Info
Minimum System Supported: Apple II+
Minimum RAM Required: 48 KB
Display Hardware Supported: Hi-Res
Media: 5.25" Disk
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
Atari 7800
Technical Info
Media: Cartridge
Input Devices: Pro-Line Joystick
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
Atari 8-bit
Technical Info
Minimum RAM Required: 48 KB
Media: 5.25" Disk , Cartridge
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
Commodore 64
Technical Info
Media: 5.25" Disk , Cassette Tape
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
IBM PC/Compatibles
Technical Info
Minimum CPU required: 8088 / 8086
Display Hardware Supported: CGA , Hercules
Media: 3.5" Disk , 5.25" Disk
Sound Hardware Supported: PC Internal Speaker
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
ZX Spectrum
Technical Info
Minimum RAM Required: 48 KB
Media: Cassette Tape
Sound Hardware Supported: AY-3-8910 , Internal Speaker / Beeper
Input Devices: Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
Features: Multi-loader in 128K mode , Multi-loader in 48K mode