Pitfall II: Lost Caverns
Platforms:
Atari 2600,
Atari 5200,
Atari 8-bit,
ColecoVision,
Commodore 64,
IBM PC/Compatibles,
MSX,
TRS-80 Color Computer,
ZX Spectrum
Also Known As
- ピットフォールII - Japanese spelling
Genres
Main Genre:
Action-Adventure
Perspective:
Side View
Gameplay Style:
Platform
,
Metroidvania
Visual Presentation:
Fixed / Flip Screen
Overview
IBM PCjr version of Pitfall II
Gameplay
The caves in Pitfall II consist of 27 levels each spanning 8 screens wide. Each part of the cave isn’t immediately accessible; there are walls blocking the paths and gaps in the platforms. To complete the goal players will need to find a way through the maze like caves by climbing ladders, jumping over gaps, falling to a lower level, or being carried to a higher level by balloons. Similar to the original game several types of creatures get in the way; these include:
- Bats: Bats fly across the screen from left to right.
- Condors: Like bats, condors fly across the screen however they will reverse direction once the edge of the screen is reached.
- Electric Eels: Electric eels swim in some of the rivers.
- Frogs: Frogs jump back and forth over gaps in the platform; usually there is a ladder and Pitfall Harry will need to carefully time climbing up or down.
- Scorpions: Scorpions walk back and forth on the platforms towards Harry. Harry needs to carefully jump over them to get past.
- Cave Rat: The cave rat is guarding Quickclaw; it will push Pitfall Harry off of the ledge and needs to be approached from behind.
Music
Pitfall II features several musical themes that play continuously in the background. When the game begins or Harry collects a treasure, a faster paced “heroic” theme is played. This will subside into an atmospheric background theme which plays throughout most of the game. If Harry comes into contact with a dangerous creature, the theme changes to a slower paced, minor key variation while Harry is sent back to the checkpoint. The final theme is “Sobre las Olas” by Juventino Rosas which is played whenever Harry is being carried by a balloon. Most notable is that the multi-channel music was included in the original Atari 2600 version. While most of the systems the game was ported to had hardware easily capable of music, the Atari 2600 was comparatively limited – a special sound chip was added to the game cartridges to accomplish this.
Credits
Platform:
Atari 5200
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Original Design by: | David Crane | |
Atari 5200 Version Designed by: | Mike Lorenzen |
Platform:
Atari 8-bit
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Original Design by: | David Crane | |
Atari 8-bit Version Designed by: | Mike Lorenzen |
Platform:
ColecoVision
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A Production by: | David Crane | |
Original Soundtrack by: | David Crane | |
Adapted by: | Bob Rutkowski |
Platform:
Commodore 64
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A production by: | David Crane | |
Original Soundtrack by: | David Crane | |
Adapted by: | Tim Shotter |
Platform:
IBM PC/Compatibles
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A Production by: | David Crane | |
Original Soundtrack by: | David Crane | |
Adapted by: | Gene Smith |
Platform:
MSX
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Original Design by: | David Crane | |
Adapted by: | Bob Rutkowski |
Platform:
TRS-80 Color Computer
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Concept by: | David Crane | |
Programmed by: | Steven R. Bjork |
Pictures
Click on a picture below to view a larger version.IBM PCjr |
Pitfall II: Lost Caverns running on an IBM PCjr |
Commodore 64 |
Pitfall II: Lost Caverns running on Commodore SX-64 portable computer |
Documentation
Instruction Manual
Atari 5200
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PDF JPEG | |
Instruction Manual
Commodore 64
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PDF JPEG | |
Instruction Manual
IBM PC/Compatibles
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PDF JPEG |
Marketing
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