Space Quest II: Chapter II - Vohaul's Revenge
Platforms:
Amiga,
Apple II,
Apple IIgs,
Atari ST,
IBM PC/Compatibles,
Macintosh
Genres
Main Genre:
Adventure
Perspective:
3rd-Person
Gameplay Style:
Puzzle Elements
Setting:
Sci-Fi / Futuristic
Overview
IBM EGA version of Space Quest II
The Story
Space Quest II picks up where the first game left off. After the game’s hero, Roger Wilco, successfully stopped the Sariens from stealing the Star Generator he is eventually transferred to Xenon Orbital Station 4 where he resumes his duties as janitor. As the game opens, Roger is captured by Sludge Vohaul. Vohaul is the mastermind behind the Sariens plan to capture the Star Generator and is not happy about Roger’s interference. He sends Roger to the Labion labour mines as punishment while he begins his new plan to unleash genetically engineered door-to-door life insurance salesmen to take over the planet Xenon. Along the way to the mines, the shuttle crashes and Roger is able to escape. The planet Labion is very jungle-like with numerous dangers Roger needs to avoid. Once Roger escapes the jungle, he steals a shuttle to return to Vohaul’s fortress to destroy him.
Credits
Platform:
IBM PC/Compatibles
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Designed by: | Scott Murphy, Mark Crowe | |
Game Development System by: | Jeff Stephenson, Chris Iden, Robert Heitman | |
Programmed by: | Scott Murphy | |
Graphics by: | Mark Crowe |
Documentation
Instruction Manual
IBM PC/Compatibles
Slash Release
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Marketing
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Product Catalogs |