Moon Patrol
Platforms:
Apple II,
Arcade,
Atari 2600,
Atari 5200,
Atari 8-bit,
Atari ST,
Commodore 64,
Commodore VIC-20,
IBM PC/Compatibles,
MSX,
Sord M5,
TI-99/4A
Unreleased Platforms:
ZX Spectrum
Apple II
Technical Info
Gameplay Info
Minimum System Supported: | Apple II |
Minimum RAM Required: | 48 KB |
Display Hardware Supported: | Hi-Res |
Media: | 5.25" Disk |
Input Devices: | Joystick , Keyboard |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
Arcade
Monitor
Sound
Hardware
Gameplay Info
Monitor Orientation: | Horizontal |
Monitor Type: | Raster |
Monitor Capabilities: | Color |
Video Resolution: | 240 x 252 @ 56.737589 Hz |
Sound Capabilities: | Mono |
Sound CPU: | Motorola M6803 @ 894.886 kHz (x1) |
Sound Hardware: | General Instrument AY-3-8910A @ 894.886 kHz (x2) , OKI MSM5205 @ 384 kHz (x2) |
Arcade System Board: | Irem M52 |
CPU: | Zilog Z80 @ 3.072 MHz (x1) |
Cabinet Availability: | Dedicated Cabinet |
Cabinet Type: | Cocktail Table , Upright/Standard |
Number of Players Supported: | 1-2 Players |
Control Panel Layout: | Single Player (Ambidextrous) |
Multiplayer Gameplay: | Alternating |
Controls (per player): | Button (x2) , Joystick (x1) |
Atari 2600
Technical Info
Gameplay Info
Media: | Cartridge |
Input Devices: | Joystick |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
Atari 5200
Technical Info
Gameplay Info
Input Devices: | Atari 5200 Joystick |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
Atari 8-bit
Technical Info
Gameplay Info
Minimum RAM Required: | 16 KB |
Media: | Cartridge |
Input Devices: | Joystick |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
Atari ST
Technical Info
Gameplay Info
Minimum System Supported: | Atari 260/520 ST |
Minimum RAM Required: | 512 KB |
Display Hardware Supported: | Color Display , Monochrome Display |
Media: | 3.5" Disk (Single-sided) |
Input Devices: | Joystick , Keyboard , Mouse |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Commodore 64
Technical Info
Gameplay Info
Media: | Cartridge |
Input Devices: | Joystick |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
Commodore VIC-20
Technical Info
Gameplay Info
VIC-20 Memory Expansion Required: | Unexpanded |
Media: | Cartridge |
Input Devices: | Joystick |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
IBM PC/Compatibles
Technical Info
Gameplay Info
Minimum CPU required: | 8088 / 8086 |
Minimum RAM Required: | 128 KB |
Minimum DOS version: | Bootable Disk |
Display Hardware Supported: | CGA |
Media: | 5.25" Disk |
Sound Hardware Supported: | PC Internal Speaker |
Input Devices: | Joystick , Keyboard |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
MSX
Technical Info
Gameplay Info
Minimum System Supported: | MSX 1 |
Minimum RAM Required: | 16 KB |
Media: | Cartridge |
Sound Hardware Supported: | PSG |
Input Devices: | Joystick , Keyboard |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
ZX Spectrum
Unreleased Version
Technical Info
Minimum RAM Required: | 48 KB |
Media: | Cassette Tape |
Sound Hardware Supported: | Internal Speaker / Beeper |
Input Devices: | Cursor Joystick , Kempston Joystick , Keyboard , Sinclair / ZX Interface 2 |
Business Model: | Commercial (Unreleased) |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |