Qix
Platforms:
Amiga,
Apple II,
Apple IIgs,
Arcade,
Atari 5200,
Atari 8-bit,
Atari Lynx,
Commodore 128,
Commodore 64,
Fujitsu FM-7,
Game Boy,
IBM PC/Compatibles,
NES / Famicom
Amiga
Technical Info
Gameplay Info
| Minimum RAM Required: | 512 KB |
| Display Hardware Supported: | OCS/ECS |
| Media: | 3.5" Disk |
| Input Devices: | Joystick |
| Business Model: | Commercial |
| Number of Players Supported: | 1-2 Players |
| Multiplayer Gameplay: | Alternating |
Apple II
Technical Info
Gameplay Info
| Minimum System Supported: | Apple IIe |
| Minimum RAM Required: | 128 KB |
| Display Hardware Supported: | Double Hi-Res |
| Media: | 5.25" Disk |
| Input Devices: | Joystick |
| Business Model: | Commercial |
| Number of Players Supported: | 1-2 Players |
| Multiplayer Gameplay: | Alternating |
Apple IIgs
Technical Info
Gameplay Info
Video Resolutions
| Minimum RAM Required: | 1 MB |
| Media: | 3.5" Disk |
| Input Devices: | Joystick , Keyboard |
| Business Model: | Commercial |
| Number of Players Supported: | 1-2 Players |
| Multiplayer Gameplay: | Alternating |
Arcade
Monitor
Sound
Hardware
Gameplay Info
| Monitor Orientation: | Vertical |
| Monitor Type: | Raster |
| Monitor Capabilities: | Color |
| Video Resolution: | 256 x 256 @ 55.838470 Hz |
| Sound Capabilities: | Mono |
| Sound CPU: | Motorola M6802 @ 3.6864 MHz (x1) |
| Sound Hardware: | DAC (x1) |
| Arcade System Board: | Taito Qix |
| CPU: | Motorola M6809 @ 1.25 MHz (x2) |
| Cabinet Availability: | Dedicated Cabinet |
| Cabinet Type: | Cocktail Table , Upright/Standard |
| Number of Players Supported: | 1-2 Players |
| Control Panel Layout: | Single Player |
| Multiplayer Gameplay: | Alternating |
| Controls (per player): | Button (x2) , Joystick (x1) |
Atari 5200
Technical Info
Gameplay Info
| Input Devices: | Atari 5200 Joystick |
| Business Model: | Commercial |
| Number of Players Supported: | 1-2 Players |
| Multiplayer Gameplay: | Alternating |
Atari 8-bit
Technical Info
Gameplay Info
| Minimum RAM Required: | 16 KB |
| Media: | Cartridge |
| Input Devices: | Joystick |
| Business Model: | Commercial |
| Number of Players Supported: | 1-2 Players |
| Multiplayer Gameplay: | Alternating |
Commodore 128
Technical Info
Gameplay Info
| Display Hardware Supported: | 40-column display |
| Media: | 5.25" Disk |
| Input Devices: | Joystick |
| Business Model: | Commercial |
| Number of Players Supported: | 1-2 Players |
| Multiplayer Gameplay: | Alternating |
Commodore 64
Technical Info
Gameplay Info
| Media: | 5.25" Disk |
| Input Devices: | Joystick |
| Business Model: | Commercial |
| Number of Players Supported: | 1-2 Players |
| Multiplayer Gameplay: | Alternating |
Game Boy
Technical Info
Gameplay Info
| Media: | Cartridge |
| Additional Supported Options: | Game Link Cable |
| Business Model: | Commercial |
| Number of Players Supported: | 1-2 Players |
IBM PC/Compatibles
Technical Info
Gameplay Info
| Minimum CPU required: | 8088 / 8086 |
| Minimum RAM Required: | 512 KB |
| Minimum DOS version: | DOS 2.1 |
| Display Hardware Supported: |
CGA
,
EGA
,
MCGA
,
Tandy/PCjr
,
VGA
|
| |
| Media: | 3.5" Disk , 5.25" Disk |
| Sound Hardware Supported: | AdLib Music Synthesizer , CMS / Game Blaster , PC Internal Speaker , Tandy/PCjr |
| Input Devices: | Joystick , Keyboard |
| Business Model: | Commercial |
| Number of Players Supported: | 1-2 Players |
| Multiplayer Gameplay: | Alternating |
NES / Famicom
Technical Info
Gameplay Info
| Media: | Cartridge |
| Input Devices: | NES Controller |
| Business Model: | Commercial |
| Number of Players Supported: | 1-2 Players |
| Multiplayer Gameplay: | Alternating |