Qix
Platforms:
Amiga,
Apple II,
Apple IIgs,
Arcade,
Atari 5200,
Atari 8-bit,
Atari Lynx,
Commodore 128,
Commodore 64,
Fujitsu FM-7,
Game Boy,
IBM PC/Compatibles,
NES / Famicom
Amiga
Technical Info
Gameplay Info
Minimum RAM Required: | 512 KB |
Display Hardware Supported: | OCS/ECS |
Media: | 3.5" Disk |
Input Devices: | Joystick |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
Apple II
Technical Info
Gameplay Info
Minimum System Supported: | Apple IIe |
Minimum RAM Required: | 128 KB |
Display Hardware Supported: | Double Hi-Res |
Media: | 5.25" Disk |
Input Devices: | Joystick |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
Apple IIgs
Technical Info
Gameplay Info
Video Resolutions
Minimum RAM Required: | 1 MB |
Media: | 3.5" Disk |
Input Devices: | Joystick , Keyboard |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
Arcade
Monitor
Sound
Hardware
Gameplay Info
Monitor Orientation: | Vertical |
Monitor Type: | Raster |
Monitor Capabilities: | Color |
Video Resolution: | 256 x 256 @ 55.838470 Hz |
Sound Capabilities: | Mono |
Sound CPU: | Motorola M6802 @ 3.6864 MHz (x1) |
Sound Hardware: | DAC (x1) |
Arcade System Board: | Taito Qix |
CPU: | Motorola M6809 @ 1.25 MHz (x2) |
Cabinet Availability: | Dedicated Cabinet |
Cabinet Type: | Cocktail Table , Upright/Standard |
Number of Players Supported: | 1-2 Players |
Control Panel Layout: | Single Player |
Multiplayer Gameplay: | Alternating |
Controls (per player): | Button (x2) , Joystick (x1) |
Atari 5200
Technical Info
Gameplay Info
Input Devices: | Atari 5200 Joystick |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
Atari 8-bit
Technical Info
Gameplay Info
Minimum RAM Required: | 16 KB |
Media: | Cartridge |
Input Devices: | Joystick |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
Commodore 128
Technical Info
Gameplay Info
Display Hardware Supported: | 40-column display |
Media: | 5.25" Disk |
Input Devices: | Joystick |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
Commodore 64
Technical Info
Gameplay Info
Media: | 5.25" Disk |
Input Devices: | Joystick |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
Game Boy
Technical Info
Gameplay Info
Media: | Cartridge |
Additional Supported Options: | Game Link Cable |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
IBM PC/Compatibles
Technical Info
Gameplay Info
Minimum CPU required: | 8088 / 8086 |
Minimum RAM Required: | 512 KB |
Minimum DOS version: | DOS 2.1 |
Display Hardware Supported: | CGA , EGA , MCGA , Tandy/PCjr , VGA |
| |
Media: | 3.5" Disk , 5.25" Disk |
Sound Hardware Supported: | AdLib Music Synthesizer , CMS / Game Blaster , PC Internal Speaker , Tandy/PCjr |
Input Devices: | Joystick , Keyboard |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |
NES / Famicom
Technical Info
Gameplay Info
Media: | Cartridge |
Input Devices: | NES Controller |
Business Model: | Commercial |
Number of Players Supported: | 1-2 Players |
Multiplayer Gameplay: | Alternating |