Rush'n Attack

Platforms: Amstrad CPC, Arcade, Atari 8-bit, Commodore 16 & Plus/4, Commodore 64, IBM PC/Compatibles, MSX, NES / Famicom, Thomson MO, Thomson TO, ZX Spectrum
Amstrad CPC
Technical Info
Minimum System Supported: CPC 464
Media: 3" Disk , Cassette Tape
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
Arcade
Monitor
Monitor Orientation: Horizontal
Monitor Type: Raster
Monitor Capabilities: Color
Video Resolution: 240 x 224 @ 60.600000 Hz
Sound
Sound Capabilities: Mono
Sound Hardware: TI SN76489A @ 1.536 MHz (x1)
Hardware
Arcade System Board: Konami Green Beret Based
CPU: Zilog Z80 @ 3.072 MHz (x1)
Cabinet Type: Upright/Standard
Gameplay Info
Number of Players Supported: 1-2 Players
Control Panel Layout: Single Player (Ambidextrous)
Multiplayer Gameplay: Alternating
Controls (per player): Button (x2) , Joystick (x1)
Arcade
Nintendo Playchoice-10 version
Monitor
Monitor Orientation: Horizontal
Monitor Type: Raster
Monitor Capabilities: Color
Monitor Quantity: 2 Monitors
Video Resolution: 256 x 240 @ 60.000000 Hz
Sound
Sound Capabilities: Mono
Sound Hardware: N2A03 APU @ 1.789772 MHz (x1) , Ricoh N2A03 @ 1.789772 MHz (x1)
Hardware
Arcade System Board: Nintendo PlayChoice-10
CPU: Ricoh N2A03 @ 1.789772 MHz (x1) , Zilog Z80 @ 4.0 MHz (x1)
Cabinet Type: Upright/Standard
Gameplay Info
Number of Players Supported: 1-2 Players
Control Panel Layout: Multiple Players
Multiplayer Gameplay: Alternating
Controls (per player): Button (x2) , Joystick (x1)
Atari 8-bit
Technical Info
Minimum RAM Required: 48 KB
Media: Cassette Tape
Input Devices: Joystick
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
Commodore 16 & Plus/4
Technical Info
Minimum RAM Required: 16 KB
Media: Cassette Tape
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
Commodore 64
Technical Info
Media: 5.25" Disk , Cassette Tape
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
IBM PC/Compatibles
Technical Info
Minimum CPU required: 8088 / 8086
Minimum RAM Required: 384 KB
(512 KB required for EGA graphics.)
Minimum DOS version: DOS 2.0
Display Hardware Supported: CGA , EGA *
Media: 5.25" Disk
Sound Hardware Supported: PC Internal Speaker
Input Devices: Joystick , Keyboard , Mouse
 
* U.S. version only.
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
MSX
Technical Info
Minimum System Supported: MSX 1
Minimum RAM Required: 16 KB
Media: 3.5" Disk , Cartridge
Sound Hardware Supported: PSG
Input Devices: Joystick , Keyboard
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
NES / Famicom
Technical Info
Media: Cartridge , Famicom Disk System
Input Devices: NES Controller
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1-2 Players
Multiplayer Gameplay: Simultaneous
Thomson MO
Technical Info
Media: Cassette Tape , Quick Disk
Input Devices: Joystick
Supported Systems: MO5 , MO6
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
Thomson TO
Technical Info
Media: 3.5" Disk , Cassette Tape , Quick Disk
Input Devices: Joystick
Supported Systems: TO7/70 , TO8 , TO9 , TO9+
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player
ZX Spectrum
Technical Info
Minimum RAM Required: 48 KB
Media: Cassette Tape
Sound Hardware Supported: Internal Speaker / Beeper
Input Devices: Cursor Joystick , Kempston Joystick , Keyboard , Sinclair / ZX Interface 2
Additional Supported Options: Redefinable Keys
Gameplay Info
Business Model: Commercial
Number of Players Supported: 1 Player